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Place of Origin: | Guangzhou China |
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Brand Name: | Sealy |
Certification: | EC |
Minimum Order Quantity: | 1 |
Price: | Negotiable |
Packaging Details: | wooden support |
Delivery Time: | 5-8 work days |
Payment Terms: | T/T |
Supply Ability: | 100 sets/month |
Size: | 860*560*460mm | Projector: | Panasonic/BenQ |
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Lumen: | 5500/3200 | Sensor: | Kinect |
Type: | Trampoline Jumping Projection Games | Application: | Indoor Amusement |
High Light: | theme park equipment,floor projection games |
Trampoline Jumping Projecton Games Children Indoor Playground Projector Game
Characteristics
1. Entirely new gameplay method combine with the technology of trampoline, can play diving, tread emoticon on trampoline.
2. Fulfill the natural creative working joy of children, trampoline games are designed especially for children;
3. Unified machine, simple installation, easy to debug;
4. Easy to install, attract popularity, first choice for improve field popularity!
5. Several small games will appear occasionally, abundant content of games, it is good for families to have fun time together;
How to care the machine?
1. Keep the room clean and decrease the duty, clean the surface of game machine with a dry, soft tool.
2. Avoid sun shine the game machine straightly with a long time, keep all the machine drying.
3. Checked machine lines and various spare parts every day, detected the problems in time, prepared to work next day.
4. If you don't need the game machine, to be packaged it well to place. Avoid the machine is damp and aging, please open the machine to run 30 minutes in every two weeks.
About Us
Sealy is a high technology cultural enterprise, developing animation games,providing online cultural services and making animation film products. Since the company was founded more than 50 products have been developed, the increase of new products is more than 50% per year, sales are also up 50% per year, staff number up 30% per year. We trained a pool of talents, thereby changing the fortune of our animation game industry that was lacking of R&D, and proved our value and importance in the elevation the Chinese Animation Culture Industry.